The COVID-19 crisis greatly disrupted normal operation of SMEs resulting into an abrupt halt or even reversed gains. All the changes that would require months or years to be implemented happen overnight. Within this crisis, it became apparent that digital...
ICT and e-learning
SDGfP – Sustainable Development Goals for Pupils
Description of the project Today's challenge of education requires European countries to promote initiatives to create a system of values while confidently defending the culture of pacifism. The concept of a sustainable environment is very important and it requires a...
STAND – SupporTing continued Access to education enhancing schools’ Digital readiness
Description of the project As a result of the pandemic, around 7 million children dropped out of school (World Bank), resulting in disruptions which will negatively affect future learning if the long-term impacts of the pandemic are not mitigated, through the adoption...
E-DESIGN: European Digital Education for Social Inclusion and Global Neighbourhood
Description of the project E-DESIGN (financed by the Erasmus+ program: Key Action 3 - Social Inclusion and Common Values) is a project that aims at increasing social inclusion and combat social inequalities among disadvantaged groups, especially migrants and refugees,...
Fablab Schools EU – Towards Digital Smart, Entrepreneurial and Innovative Pupils
Description of the project The project “Fablab Schools EU: Towards Digital Smart, Entrepreneurial and Innovative Pupils” aims to develop common methodological principles for digital fabrication education across Europe. This new technology that includes programming...
GIVE – Guidance In Vocational Education for students in rural areas
Description of the project The idea of the project is to use modern methods used by social media for the improvement of vocational knowledge. Due to the rapid development of Web 2.0 services, and the need to provide attractive and high quality learning content, a slow...
LEVEL UP
The COVID-19 crisis greatly disrupted normal operation of SMEs resulting into an abrupt halt or even reversed gains. All the changes that would require months or years to be implemented happen overnight. Within this crisis, it became apparent that digital...
SDGfP – Sustainable Development Goals for Pupils
Description of the project Today's challenge of education requires European countries to promote initiatives to create a system of values while confidently defending the culture of pacifism. The concept of a sustainable environment is very important and it requires a...
STAND – SupporTing continued Access to education enhancing schools’ Digital readiness
Description of the project As a result of the pandemic, around 7 million children dropped out of school (World Bank), resulting in disruptions which will negatively affect future learning if the long-term impacts of the pandemic are not mitigated, through the adoption...
E-DESIGN: European Digital Education for Social Inclusion and Global Neighbourhood
Description of the project E-DESIGN (financed by the Erasmus+ program: Key Action 3 - Social Inclusion and Common Values) is a project that aims at increasing social inclusion and combat social inequalities among disadvantaged groups, especially migrants and refugees,...
Fablab Schools EU – Towards Digital Smart, Entrepreneurial and Innovative Pupils
Description of the project The project “Fablab Schools EU: Towards Digital Smart, Entrepreneurial and Innovative Pupils” aims to develop common methodological principles for digital fabrication education across Europe. This new technology that includes programming...
GIVE – Guidance In Vocational Education for students in rural areas
Description of the project The idea of the project is to use modern methods used by social media for the improvement of vocational knowledge. Due to the rapid development of Web 2.0 services, and the need to provide attractive and high quality learning content, a slow...